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You are not logged in. [Log In] AppleCentral » Forums » Mobile Technologies » iPhone Apps, AppStore, and iTunes » iPhone SDK - Macmod LIVE Episode 16
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#474965 - 03/15/08 02:32 AM iPhone SDK - Macmod LIVE Episode 16 [Re: personalloan]
BigO Offline


Registered: 10/24/07
Posts: 96
This is the offical forum post for Macmod LIVE episode 16. Today Big-O, Josh, and Antonio talk about the newly released iPhone SDK.

Share your thoughts about the topic here, and go here to download the episode:

http://www.macmod.com/content/view/1253/219/

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#474966 - 03/15/08 06:25 AM Re: iPhone SDK - Macmod LIVE Episode 16 [Re: personalloan]
krusher117 Offline


Registered: 05/30/04
Posts: 1016
Taken from http://www.gearlive.com/news/article/psp_vs_ds_04011107/

Cost:
PSP - $250 (includes 32MB memory stick, headphones, AC adapter, carrying case, demo disc and wrist strap
DS - $150 (includes stylus, AC adapter and wrist strap)

Size:
PSP - 6.7 x .9 x 2.9 inches
DS - 5.9 x 1.1 x 3.3 (6 when open) inches

Weight:
PSP - .62 lbs
DS - .61 lbs

Screen Size:
PSP - 4.3 inch LCD - 16:9 ratio
DS - Two 3 inch LCDs - 4:3 ratio

Screen Resolution:
PSP - 480 x 272 pixels
DS - 256 x 192 pixels

Colors:
PSP - 16,800,000
DS - 260,000

Memory:
PSP - 32MB - 4MB DRAM (plus memory stick)
DS - 4MB

Media:
PSP - UMD - 1.8GB capacity
DS - Cartridge 1 gigabit (Note: 8 gigabits = 1 gigabyte, so PSP UMD discs hold about 14 x as much as the DS cartdridge)

Wireless:
PSP - IEEE 802.11b (Wi-Fi) up to 11Mbps - 16 players
DS - IEEE 802.11 (Wi-Fi) up to 2Mbps - 16 players

Battery Life:
PSP - 2.5 hours watching UMD movies - 3-6 hours playing games (depending on brightness and multiplayer function)
DS - 6-10 hours playing games

Features:
PSP - USB 2.0 port - Analog stick - JPG pics - MP3 music - MPEG4 video
DS - Touchscreen - Compatible with Game Boy Advance - Built in microphone

These are the facts. You decide.

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#474967 - 03/15/08 06:28 AM Re: iPhone SDK - Macmod LIVE Episode 16 [Re: personalloan]
krusher117 Offline


Registered: 05/30/04
Posts: 1016
shocked shocked shocked shocked
And also for the record, the iphone has a significantly faster processor than either the DS or the PSP. And from the looks of monkeyball it can render 3D quite well.

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#474968 - 03/15/08 06:54 AM Re: iPhone SDK - Macmod LIVE Episode 16 [Re: personalloan]
BigO Offline


Registered: 10/24/07
Posts: 96
I'm going to repost those stats, adding CPU speed, and also including the iPhone stats in the list:

Cost:
PSP - $250 (includes 32MB memory stick, headphones, AC adapter, carrying case, demo disc and wrist strap
DS - $150 (includes stylus, AC adapter and wrist strap)
iPhone - $399 (iPod touch from $299)

Size:
PSP - 6.7 x .9 x 2.9 inches
DS - 5.9 x 1.1 x 3.3 (6 when open) inches
iPhone - 4.5 x 2.4 x 0.46 inches

Weight:
PSP - .62 lbs
DS - .61 lbs
iPhone - .3 lbs

Screen Size:
PSP - 4.3 inch LCD - 16:9 ratio
DS - Two 3 inch LCDs - 4:3 ratio
iPhone - 3.5 inch LCD - 1.5:1 ratio

Screen Resolution:
PSP - 480 x 272 pixels
DS - 256 x 192 pixels
iPhone - 480 x 320 pixels

Colors:
PSP - 16,800,000
DS - 260,000
iPhone - 16,000,000

Memory:
PSP - 32MB - 4MB DRAM (plus memory stick)
DS - 4MB
iPhone - 128MB (this isn't published by Apple, so this was a calculation from a developer I found)

Media:
PSP - UMD - 1.8GB capacity
DS - Cartridge 1 gigabit (Note: 8 gigabits = 1 gigabyte, so PSP UMD discs hold about 14 x as much as the DS cartdridge)
iPhone - 8GB or 16GB

Wireless:
PSP - IEEE 802.11b (Wi-Fi) up to 11Mbps - 16 players
DS - IEEE 802.11 (Wi-Fi) up to 2Mbps - 16 players
iPhone - IEEE 802.11b/g (Wi-Fi) up to 54Mbps

Battery Life:
PSP - 2.5 hours watching UMD movies - 3-6 hours playing games (depending on brightness and multiplayer function)
DS - 6-10 hours playing games
iPhone - 7 hours of video, who knows what games would take.

Features:
PSP - USB 2.0 port - Analog stick - JPG pics - MP3 music - MPEG4 video
DS - Touchscreen - Compatible with Game Boy Advance - Built in microphone
iPhone - it's a friggin iPhone!


Well, the iPhone seems to me to be better in almost every respect. This just might be the best portable gaming system to ever hit the market!

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#474969 - 03/15/08 07:30 AM Re: iPhone SDK - Macmod LIVE Episode 16 [Re: personalloan]
krusher117 Offline


Registered: 05/30/04
Posts: 1016
do you have the exact processor speeds? i saw them recently but couldn't dig them up again. i know the iPhone was the fastest by far.

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#474970 - 03/15/08 11:51 AM Re: iPhone SDK - Macmod LIVE Episode 16 [Re: personalloan]
BigO Offline


Registered: 10/24/07
Posts: 96
Originally Posted By: "krusher117"
do you have the exact processor speeds? i saw them recently but couldn't dig them up again. i know the iPhone was the fastest by far.


Oops. I meant to include that.

PSP - 333 MHz
DS - 67 MHz
iPhone - 620MHz

I'm pretty sure they all have ARM processors.

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#474971 - 03/15/08 11:17 PM Re: iPhone SDK - Macmod LIVE Episode 16 [Re: personalloan]
krusher117 Offline


Registered: 05/30/04
Posts: 1016
two things blow my mind....the fact that Nintendo can create such great games on the DS with such a slow processor (i love my DS) and that the iPhone has such a powerfull processor.

Definitely Apple had their eye on the PDA market all along when they created this phone.

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#474972 - 03/16/08 03:30 AM Re: iPhone SDK - Macmod LIVE Episode 16 [Re: personalloan]
Waragainstsleep Offline


Registered: 02/13/05
Posts: 1723
I believe the DS has a second 33MHz processor. Oddly sysinfo reports my iPhone CPU at 412MHz.

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#474973 - 03/16/08 03:35 AM Re: iPhone SDK - Macmod LIVE Episode 16 [Re: personalloan]
BigO Offline


Registered: 10/24/07
Posts: 96
Originally Posted By: "Waragainstsleep"
I believe the DS has a second 33MHz processor. Oddly sysinfo reports my iPhone CPU at 412MHz.


Apparently the iPhone CPU has a variable clock speed depending on what's going on. Some apps run it faster than others. That's one way that they try to save battery life on a portable device.

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#474974 - 05/30/09 07:56 PM Re: iPhone SDK - Macmod LIVE Episode 16 [Re: personalloan]
rockymeet Offline
n00b

Registered: 02/22/09
Posts: 9
The Apple iPhone is three devices in one: a cell phone, a wide-screen iPod with touch controls, and an Internet communications device. AT&T (formerly Cingular) is the lucky carrier in the United States.

Both Apple and AT&T stores started selling the original iPhone on June 29, 2007. The second-generation iPhone 3G went on sale July 11, 2008, and by the end of the year Apple has promised that it will land in 70 countries. With a two-year AT&T contract, the new iPhone 3G is $199 for the 8GB model and $299 for the 16GB model.

As usual with Apple gear, the iPhone breaks some design boundaries. Say goodbye to traditional cell phone buttons; the iPhone is all touch screen, all the time. With only one hardware control (a Home key), iPhone's real estate is dominated by a huge, 3.5-inch display. Inside you'll find an iPod music and video player, a full Safari Web browser, a 2-megapixel camera and integrated support for Google Maps. And yes, it makes calls too. Read our full, rated iPhone review for the whole story.

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