Now let me ask this... do you think Apple could pull off something like that 10 years ago? Now, do you think they could pull something off like that today? How many stores...in how many areas...<br><br>Seriously, it used to be a far fetched thought ...world domination. I don't think it's impossible today. With the iPod and the stores, Apple is poised for the takover.<br><br><br><br>
i think apple is going to try and break into the online movie download business given the number of folks moving to broadband. if they can become the major player in that market, i think we could talk about apple as a much bigger time player in the entertainment world. then again, with iTunes and a movie version (iFlicks???) i think apple is really at the mercy of the current big time players (e.g., record companies, movie studios) and that's not a comfy place to be if they start to get jealous.<br><br>i don't see apple becoming a big time computer player . . . ever. though, i'd love to see the day when the world wises up. <br><br>--<br>nobody has been held accountable for the poor (mis)intelligence on iraq or how it was used to justify a war in which people have died. nobody!
[color:blue] If Apple were to come out with an x86 version, I guarantee you that many PC makers, businesses and schools would buy into it.</font color=blue><br><br>Really the real reason as to why people have home PCs.<br>1 - People use PCs at work = so thats what they have at home.<br>2 - Gamers = PCs just has more games.<br>3 - Cooperate - cheap arse hardware + expensive proprietary software = PC only<br><br>Reality Check what Apple needs to do even if Apple ports to PC<br>3 - Cooperate hurdle. The best example is the company I work for. We use 3 core programs that are customized to or operations and one of those is a Web Base Program <--- Ah ha I thought I could use my Mac with IE from home - nada, no way that Web Site is PC only those cheap bastards. Anyway I asked IT if it was possible to access from a Mac, they said no problem if I had 500 K to pay the programmers to rewrite the entire program to be multi platform. Yeah right.<br><br>Bottom Line;<br>Apple Sales really would have to pull out some Cool-Aid in order to convince my company to rewrite 2 million dollars of software, just to run Mac OSX <--- no way thats gonna happen = Like wise Large Cooperations too are riddled with customized software like we are.<br><br>2 - Gamers well thats not to easy but really more of a "gamble" sorta port the OS and see if the game makers will follow ? I give Apple maybe one chance out of twenty or 20 to 1 odds.<br><br>1 - Well if Apple beats the cooperate hurdle "Fat Chance" people will buy what they use at work.<br><br>IMO<br><br>
<blockquote><font size=1>In reply to:</font><hr><p>they said no problem if I had 500 K to pay the programmers to rewrite the entire program<p><hr></blockquote><p>You've got it, Carp. Don't be such a tightwad.<br><br>
[color:blue] Ah ha I thought I could use my Mac with IE from home - nada, no way that Web Site is PC only those cheap bastards. Anyway I asked IT if it was possible to access from a Mac, they said no problem if I had 500 K to pay the programmers to rewrite the entire program to be multi platform. Yeah right.</font color=blue><br><br>God, this sorta thing pisses me off. I understand the high costs of porting software for desktop applications, but when it comes to web based applications, this is total BS. There is nothing in modern web programming that prevents true cross-platform web applications. It's just lazy programmers. Take a look at Google Maps. While it may seem pretty simple, I promise you that it's more complicated whatever your company web based application is doing (AJAX). Still runs fine in Safari.<br><br>
500k? Maybe it took them 500k for a bunch of PC developers to develop the software. But for a Mac geek to port it and make it usable wouldn't take that much --usually.<br><br>I work for a company that has the same problem you state. But it took 1 mac geek (not developer) less than 15k to port their software to the Mac. I mean...come on. Code is code. Once it has been done...it really isn't that complicated to port it. Obviously this isn't always the case... but where there's a will, there's a way. <br><br>Second example is it takes teams of developers to work on a piece of software a security company worked to engineer and develop. And it took 1 contractor (yes one guy) to the security company 3 months to port their software over.<br><br>It's the belief that it's going to cost another 500k that keeps mgmt from deciding on developing for mac. <br><br>Also agree with the web development statement...totally agree. <br><br>
Right Beni<br><br>The 500 K was just a number they threw at me - over exaggerated.<br>Besides a IT dept - our Construction dept has a "Technology Coordinator" who is our direct link to the Programmers who created this rat infested software, anyway I asked her to ask the programmers for a work around. They said Macs are Not an option, its cheaper developing only for the PC. Oooohhhhkay<br><br>IMO<br>The real problem is the Development Community all together. When it comes to Web Base programs it should be multi platform from the get go - Apparently these Yahoos had different prices one for PC only and another higher price for multi platform "or" maybe it was my company asking them to lower their cost ?<br><br>
[color:blue] IMO<br>The real problem is the Development Community all together. When it comes to Web Base programs it should be multi platform from the get go - Apparently these Yahoos had different prices one for PC only and another higher price for multi platform "or" maybe it was my company asking them to lower their cost ?</font color=blue><br><br>I'd be real curious to see why they think they need their web based PC only. There are frivolous ActiveX components that can only be run through WinIE (mostly involved with rendering graphics). But most of them are buggy, useless, or can be implemented in a standard way for most browsers to use (there are a few that are kinda cool, though)<br><br>In the long run, though, it's actually *more* expensive to write for WinIE only than it is to develop using the W3C standards. When you test code on multiple browsers you find more bugs. It forces you to actually "design" your web app instead of cobble things together (which makes it less buggy and easier to maintain). Finally, when the next version of IE is released (with better W3C standards support and less proprietary stuff), things wont break.<br><br>
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