Crysis uses no D3D10 features<br><br>Not yet... news from SIGGRAPH<br><br>Crytek's Carsten Wenzel talked about getting the D3D10 renderer in CryEngine2 up and running, supporting D3D9 and D3D10 in the same binary, the CryEngine2 D3D10 shader and material system, CB usage (21GB of CB updates per frame in early experiments!), shader input signatures and plenty more.<br><br><br>M i c h a e l (OFI)
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M i c h a e l (OFI)